Abstract. Creative experiential learning is one of the main topics covered
throughout mentioned the programe of the 1th grade through 12th grade in the
"Comprehensive Adult Education Curriculum" in a in a basic and complete.
Innovative tendency of the education at this time. But what is the content,
methodology, organization of this learning in the direction of teaching for the
development of student’s ability for the duration of 3 to 4 periods per week in
the school. This article deals with the innovative approach to organize the
learning experiences through theoretical analysis of empirical learning,
developing student’s competencies, and organizational progress. It defines the
stages and actions needed to develop students' goals in details.
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HNUE JOURNAL OF SCIENCE DOI: 10.18173/2354-1075.2018-0168
Educational Sciences, 2018, Volume 63, Issue 9, pp. 53-60
This paper is available online at
ELABORATING A CREATIVE EXPERIENTIAL LEARNING APPROACH
TO DEVELOP STUDENT COMPETENCIES
Tuong Duy Hai
Fuculty of Physics, Hanoi National University of Education
Abstract. Creative experiential learning is one of the main topics covered
throughout mentioned the programe of the 1th grade through 12th grade in the
"Comprehensive Adult Education Curriculum" in a in a basic and complete.
Innovative tendency of the education at this time. But what is the content,
methodology, organization of this learning in the direction of teaching for the
development of student’s ability for the duration of 3 to 4 periods per week in
the school. This article deals with the innovative approach to organize the
learning experiences through theoretical analysis of empirical learning,
developing student’s competencies, and organizational progress. It defines the
stages and actions needed to develop students' goals in details.
Keywords: Creative experiential learning, developing student’s competencies,
organizational progress.
1. Introduction
The purpose of education must arise generated the demand of daily life and the
learning in the school of the student must exist at the same time with the life of the
student [1]. That was the idea of T. Makiguchi education reformer in his book "Education
for the Creative Life."
Engaging in school learning with real-life contexts will increase students' interest in
studying with contemporary academic disciplines in the world. Especially, the subjects
have many applications for science and technology. This will overcome the current status
of students not interested in the subjects in the school today.
In this trend, organizing the educatimal activest to develop the creative capacity of
students is has the important role when is placed beyond the class and connected to the
fact of life complex, connected to the diverse realities of life, give students the meaning of
learning.
Received January 12, 2018. Revised August 22, 2018. Accepted September 3, 2018.
Contact Tuong Duy Hai, e-mail address: haitd@hnue.edu.vn
Tuong Duy Hai
54
In the Creative experiential learning, the learning activities are not sequential, in plan,
but directly linked to the real context in which the student exhibits abilities and suttas. It's
more of a living experience than sitting in "class workouts" in the classroom.
This activity in the Draft General Education Curriculum is defined as the educational
activity in which students are based on a combination of knowledge of various
educational fields and group of different skills for a real learning experience, family and
school life is under the guidance and organization of the teacher by this way we form the
core qualities, common capacities and some of the capacities of the integral. Feelings of
activity such as capacity to design and organize activities, adaptability to occupational and
life changes [2, 3].
Creative experiential learning is a form of educational organization some part of
special abilities such as the capacity of design with the purpose of and enabling students
to observe, participating in practical activities and thinking and solving about the practical
problems of students. This activity develops cognitive abilities, capacity, and quality of
students. Through the Creative experiential activities, it encourages and motivates
students to actively find out and explore solutions to practical problems in to develop their
creative capacities [4].
Thus, the organization of Creative experiential learning in the school is an important
form of developing the capacity and quality of students. But how is the activity
organization hold to develop the student's capacity is the question need the answer in
order to increase the role of this activity in a school belong to the comprehensive
educational orientation.
In the most general sense, capacity is the ability to mobilize, manipulate in an
organized way, strategically the knowledge, skills and attitudes of an individual to
achieve some of the tasks set out. In particular, the mobilization of knowledge in an
organized, strategic way is the most essential condition for capacity. Evaluating
knowledge, skills, and attitudes to identify competencies that needed based on the specific
situations. In these situations, students' skills will be reflected in their ability to act, their
accomplishment of tasks, and their level of accomplishment according to their goals,
goals and expected results this show the behavior, attitudes and level of competency that
students have achieved.
Therefore, the student's capacity only reflected clearly in the student's actual
situations. The development, fostering of targeted competencies for students, should place
students in appropriate situations to tasks that need to maximize the elements of that
target's capacity.
In the general curriculum of the general curriculum, the targeted capacity for
developing and fostering students is demonstrated through common competence and
professional competence. In particular, the common capacities include Self-Esteem and
Self-Learning; Capacity for communication and cooperation; Capacity to solve problems
and creativity. Qualifications include Language competence; Computing power; Ability
Elaborating a creative experiential learning approach to develop student competencies
55
to learn nature; Capacity for social inquiry; Technology capacity; Computer competence;
Cosmetic capacity; Physical ability. In each of these capacities, there are many elements
of expression such as the skills of a student must achieve in each level and subject
Therefore, student developmental situation need to be purposefully developed toward
the targeted capabilities. Each situation must have a sequence of tasks to form a learning
thoroughly theme. The outcome and completion of a series of tasks will gain in a learning
product in which the student's knowledge, skills and attitudes are combined to form and
develop set goals competence.
2. Content
2.1. The process of organizing a creative experiential learning
2.1.1. Innovative learning activity develops student competencies
Many international studies indicate that students learn through experience that will
connect the school with real life, the opportunity to explore life outside the school, solve
real life situations with personal experience. And they can understand the nature and
activity of objects around his life.
The authors Bourassa, Serre and Ross argue that in order to gain new knowledge and
skills, human beings must first live in their own experiences and then reflect on that
experience [5, 6]. And author Taddéi claims that creativity in the school is the ability of
students to propose new solutions, new visions that are appropriate to the object of study,
learning by combining knowledge that is unknown. It is necessary to respect the subject's
knowledge framework and not necessarily respect the process of formation and building
the knowledge of the subject [7].
Dewey, Vygotsky and Glassman found that, in the process of experience learning, the
learner shower his or her worth, established the relationships between individuals and
groups, with other individuals, with the environment. Learning and living environment [5].
Meaningful experience will mobilize the whole value of the individual from emotion to
consciousness and action; build the relationships with the others and the environment.
Therefore, learning through experience is a positive environment to build, form and
consolidate positive behaviors and attitudes of learners to the natural environment, living
environment and real life.
Chickering pointed out that the process of experiencing learning only achieved when
there are changes in the judgment, the emotions, knowledge and ability of the learner
through the student's own life events, that means the experienced learners, there will be
changes in behavior, attitudes, and their own knowledge [8].
Willingham emphasizes that experiential activity takes place in two forms of learning:
learning through daily life, the informal learning method, daily work, sports, etc. The
formal learning method is the subjective experience of an educator in the training of a
learner such as a program of working, a variety of learning activities. Meanwhile,
according to Keeton and Tate, experiential learning is a learning process in which learners
have direct access to the realities they study, study and practice in real life [5].
Tuong Duy Hai
56
These authors argue that experiential activity must let the learner directly observe the
phenomena that they study at the same time that they themselves undertake these actions
to determine the nature of real phenomena happenning. This view is also proposed by
Piaget in the 1970s for experiential activities in schools, is that human’s understanding
not have to make a practical copy but rather act to be processed and transformed. The fact
that they observe, they study.
Thus, the experiential activity in the school is the learning activity in which the
learner has direct access to the object they study, study and through direct observation and
manipulation on the object of study, the person Learning must have a sense of change in
practice, that is, to apply the knowledge acquired in a new situation, new context for
human development.
Since 1995, Conrad and Hedin have interviewed 4,000 students in 33 different
learning experiences and conclude that experiential learning has had a positive effect on
development. The psychology of the learner, such as increasing self-esteem, brings a lot
of benefits to the school, the autonomy and the ability of the learner to increase. In
addition, social skills of learners are developed and positive outcomes such as developing
social feelings, having sense of responsibility for others, quick and conscientious social
capacity. And positive attitudes toward teamwork and working with adults, the increased
desire to participate in social activities, in particular the capacity for confirmation and
problem solving, has also increased significantly.
In the same year, Druism, Owens, and Owens also studied studies on learning
experience and found that learners increased self-confidence and behavior and act
cleverer when communicating with others than before participating in experiential activity.
In 1996, authors Bisson and Luckner asserted that during and after the experience the
learner felt more comfortable and interested because the actual experience stimulated the
curiosity and interest. Learners, increase inner emotions, reduce stress and stress in school,
reduce social barriers among individuals, especially reduce the competition in learning
between good students and weak students, All members are respected and respected in the
process of experiencing, without the rigor of the patterning or books the learner must
belong to, experience activities that accept differences and The risk for the answers, as
well as the acceptance of false positives in carrying out the action [5].
Also in 1996, the Canadian Association for Experimental Education summarized and
set out some criteria to ensure the organization of quality experiential experiences [9]:
- The learning environment should be rich, diverse and contain challenges for
learners;
- Learners have the opportunity to experience a variety of different roles in this
environment such as manager, fellow-partner, active learner, observer, journalist,
photographer, tax.
- Emotional aspects must be emphasized and put into the context of the experience.
Learners must experience individual misconduct and correction and have a role to play in
making decisions. General solution of the group;
- Learners are focused not only on theoretical and theoretical basis, but also on the
experience of feeling, emotion, and perception.
Elaborating a creative experiential learning approach to develop student competencies
57
In summary, the nature of creative activity is that educational activity and teaching
activities are organized in an experiential learning environment that shapes and develops
the capacity and personality of the student. In that case, students are directly involved in
activities to promote creativity in order to adapt to their real social context. Although
creative experiential learning may have different interpretations, different expressions
have the following characteristics [5]:
- Direct participation of students in each personal activity;
- Student autonomy in individual plans and actions;
- Students' collective character;
- Access to the living environment in and out of the school;
- Creativity to adapt and create new, new values for oneself;
- The integrity of the practice;
- Responsible citizenship when placing learners in new situations;
- Students are valued for their own experience and competence;
- The student develops the sense of belonging, coexists and lives responsibly with
himself and the society;
- Students have access to life values in real life situations;
2.1.2. The role of creative experiential learning
Creative experiential learning plays a very important role in overcoming the current
state of teaching individual disciplines to fragment and discontinue knowledge of the same
subject [10, 11]. At the same time solving the problem of lack of consistency and linkage
of knowledge due to lack of knowledge of students, lack of uniformity, generality, so
when addressing problems in real life, students met Many difficulties, especially the
mobilization of knowledge learned because students do not link the knowledge of the
subjects to the same problem to solve [12]. The knowledge that learners acquire in school
also does not cover all the elements of the problem that need to be solved in real life,
because the problems in life are complex, diverse, Scientific, social and environmental
aspects, even the political orientation contained [13].
On the other hand, the problems of real life always arise and develop incessantly,
while reforms in the school often delay and go after the development of problems in life.
This has created “latency” between the school and the real life, as students experience
more every day in their lives than in school.
When the learning environment does not detach from the real context of the student,
it will provide lifelong learning opportunities for the student and, in the course of the
experiment, the student must always mobilize knowledge, skills, experience, and
sensitivity. Exposure, awareness to fit in with other people, with context, practical
surrounding situations, so students always have to be creative in order to adapt to the
situation and the change of learning environment. This coordination process helps
students adapt to the new environment, the people and social contexts, and helps students
to train themselves and develop their own creative capacity [14].
Students found the joy in learning, in working together, working together,
demonstrating and developing common capacities and abilities of each subject, and
developing the Strengths of each individual.
Tuong Duy Hai
58
The analysis of student learning through product and student learning, the
effectiveness of teaching in the local context through the organization of creative
experiential learning, presents some of the following key advantages. [15]:
- Achieve the goal of the practicalhigh social issues;
- The mobilization of interdisciplinary knowledge in the creative life;
- Consciously use local materials to ensure cognitive and behavioral goals for the
natural environment and economic efficiency;
- Mobilize a variety of internal and external resources into the learning process;
- Promote the equality among students in learning, to achieve the "social" goal of
education;
- Develop the ability operation, by using information and communication
technology.
2.1.3. The process of organizing a creative experiential learning develops student
competencies
Organization of experiential learning needs to place learners in an experiential
situation by the variety of senses from sensation to perception and individual emotion.
Learners must then present and express their diversity of life experiences and knowledge,
and give the learners the opportunity to express their values to others, to the specialist or
to the person. Understand more about the choice of the individual viewpoint of the learner.
The author of Finger said that in experiential learning we must let the learner act as a
scientific researcher whose primary purpose is to build knowledge objectively, in a
"natural" way derived from the vivid reality itself. Learners are experiencing, the results
of the learner are the new adaptation and adaptation to the practical environment is
experiencing [8]. According to Coleman, the organization of learning experiences
requires four steps:
- Step 1: The learner participates in an activity in a particular, special context in
which the learner can immediately see the effect of the activity.
- Step 2: The learner seeks to understand the nature of the effects both in the present
situation and the way in which the learner must make predictions about what has
happened and how it will occur. In similar situations or in situations those are close to the
one that has worked.
- Step 3: Learners must seek to understand the main principles, the most common
principle that, when operating, it produces the same result in such a class of situations.
This requires the learner to have the capacity to establish causal relationships with one
another, namely, the relationship between action and the outcome that he or she has
exerted in the situation in the past. There are some inferences about the variability of your
actions to predict or observe the results each change brings.
- Step 4: Finally, learners have to generalize the principle obtained in the past causal
relationship so that for new situations or situations with differences, learners must make
predictions about its causal relationship to institutionalizing the knowledge that it has
acquired.
Elaborating a creative experiential learning approach to develop student competencies
59
Table 1. The process of organizing a creative learning experience
develops student competencies
Phase The goal of fostering/develop the ability of student.
Searching
information
Self-study and ability to use information and communication
technology and computer skills by asking students to search for
information in the textbooks, reading materials and internet
resources.
Information
processing
Capacity building for problem solving and creativity, aesthetics,
computer power, and informational capabilities by requiring students
to map searchable information according to product guidelines and
directions of the activity
Building product
ideas
Collaborative problem solving and creativity, collaborative
teamwork, natural exploration, social exploration by asking students
to build and shape the product idea of the theme from the Searchable
and processable information.
Build, realize,
shape, produce
products
Foster aesthetics, aesthetics, physical abilities, computing power, and
computing power by asking students to build, implement,
manufacture products according to the ideas they have built. Torch.
Display,
presentation of
produ